trigger.utils.eyebulge.main
Core Module for Eye-Bulge.
Attributes
Classes
Main Eye Bulge Handler object. |
Module Contents
- class EyeBulge(method='shrinkWrap', face_mesh=None, eye_joint=None, pupil_joint=None, eye_geo=None, controller=None, name='eye_bulge', module_group='eye_bulge_grp')
Bases:
objectMain Eye Bulge Handler object.
- create()
Create the Eye-bulge.
- set_property(key, value)
Set the property value on active method.
- validate_joint(joint)
Make sure the joint exists in the scene.
- validate_transform(transform)
Make sure the transform exists in the scene.
- property controller
- Return the defined controller.
- property eye_geo
- Return the defined eye geometry.
- property eye_joint
- Return the defined eye joint.
- property face_mesh
- Return the defined face mesh.
- property method
- Return the defined methodology.
- property module_group
- Return the defined module group.
- property name
- Return the defined name.
- property pupil_joint
- Return the defined pupil joint.
- valid_methods
- LOG